Difference between revisions of "MEK6800"

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[[File:P1010859.resized.JPG|thumb|]]
 
[[File:RIMG2953b.JPG|thumb|]]
 
[[File:RIMG2953b.JPG|thumb|]]
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[[File:RIMG2951b.JPG|thumb|]]
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== Specification ==
 +
 +
Motorola MEK68000D2 Evaluation Kit
 +
* microcomputer module 84DW6232X01
 +
** No extra RAM on board, U14,U16,U18,U19 are empty but modified to have RAM from 0000 via exorciser bus.
 +
** No extra EPROM; U10,U12 are empty
 +
** Some extra circuits: 2 6850's and a clock, perhaps an RS232 interface.
 +
* keyboard/display module 84DW6233X01
 +
* EXORciser backplane
 +
* Memory module (wire-wrapped): 16 x 4116 (32KB)
 +
* Lots of documentation
 +
* some parts that I haven't figured out yet
 +
** micro-cassette recorder with what looks like an RS232 and a bunch of micro-cassettes
 +
** some EEPROMs
 +
** some spare (gold/ceramic!) MK4116 RAMs
 +
** a keyboard
 +
 +
== Origin ==
 +
 +
Picked up for free through an advertisement in the early 1990's.  Together with the [[Dual8inchDrive|Matra dual 8" disc drive]] and some other stuff.
  
 
== Condition ==
 
== Condition ==
  
Consists of the base kit (processor board + keyboard/display board)An additional (hand wire wrapped) memory expansion board connected through an EXORciser backplane to the processor board.
+
Working condition, the monitor program is usable.
 +
 
 +
The memory module is not yet fully tested.  It appears to work but maybe not always, I think I had at least one problem with the lower 16K bank.
 +
 
 +
The 'punch' function to save to audio cassette, modulates with to high frequencies (the required 2.4 kHz becomes 4 kHz).
 +
 
 +
Three wires are loose of the added components on the processor module.  I don't know where they should go.
 +
 
 +
I'm using a PC ATX power supply to provide 5V.
 +
 
 +
== Data Transfer ==
 +
 
 +
I have successfully dumped the JBUG ROM using the cassette out.  Type this to Punch addresses E000-E3FF:
 +
A002M E0G 00G E3G FFE P
 +
 
 +
Just before the P, start recording a wav file on the PC.  The encoding is Kansas City Standard and can be processed using [http://www.cse.dmu.ac.uk/~mward/martin/software/index.html#CUTS this perl script]
 +
 
 +
Now you have a binary file but it still has some headers and framing.  These are documented in section 2.7 of the [http://www.bitsavers.org/pdf/motorola/MEK6800D2.pdf manual]. If you strip those you have the actual ROM and it looks exactly the same as the one on [http://www.bitsavers.org/pdf/motorola/jbug.hex bitsavers]
 +
 
 +
Because the save saves at too high speed, this needs to be adjusted by replaying -40% speed.  You can strip off the long mark header to just before the first start bit. For the trailer, you need to leave about 300 ms of marks after the final 'G' character.  I don't understand why but otherwise it doesn't work.
 +
 
 +
 
 +
== Done ==
 +
 
 +
=== Memory Repair ===
 +
 
 +
Reseated all chips on the memory board.  No change.
 +
 
 +
Found that I simply forgot to connect the -5V and +12V power supply lines that are required by the 4116's...
 +
 
 +
=== EPROMs ===
 +
 
 +
There were EPROMs that came with the kit. 3x 2708 and 4x 2716.
 +
 
 +
I figured that the U10 (address C000) is wired for a 2716 and U12 (at 6000) for a 2708.
 +
 
 +
I tested them all and found only 2 of them to contain any data.  I transferred them.
 +
 
 +
=== Audio interface ===
  
Generally seems to work, the monitor program is usable.  
+
I thought that the load function was broken, but after using the [[LogicAnalyser|Logic Analyser]] and clean test input sine waves I found that all is working.  Then compared with an actual recording and then found that the frequencies were incorrect.  Simply playing a lower speed works.
  
There seems to be no RAM at the normal addresses (0000 - 00ff).  Trying to change memory doesn't work there. Perhaps it is mapped elsewhere.  The JBUG scratch RAM at a000 - a07f is working.
+
== To Do ==
  
Since I don't find any RAM, I was unable to actually enter and run a program.
+
Fix the speed issue of the punch function.
  
Some chips were added on the free space of the processor board, but three wires are loose.  I don't know where they should go and it requires soldering on the processor board.
+
== Links ==
  
I tested using a PC ATX power supply to provide 5V to the EXORciser backplane.
+
* [http://bitsavers.trailing-edge.com/pdf/motorola/6800/MEK6800D2.pdf MEK6800D2 manual (PDF)]
 +
* [http://hcvgm.org/Data_Sheets/Motorola/6800%20Assembly%20Language%20Programming%20%28Lance%20Leventhal%29%281978%29.pdf 6800 Programming]

Latest revision as of 10:44, 5 August 2013

P1010859.resized.JPG
RIMG2953b.JPG
RIMG2951b.JPG

Specification

Motorola MEK68000D2 Evaluation Kit

  • microcomputer module 84DW6232X01
    • No extra RAM on board, U14,U16,U18,U19 are empty but modified to have RAM from 0000 via exorciser bus.
    • No extra EPROM; U10,U12 are empty
    • Some extra circuits: 2 6850's and a clock, perhaps an RS232 interface.
  • keyboard/display module 84DW6233X01
  • EXORciser backplane
  • Memory module (wire-wrapped): 16 x 4116 (32KB)
  • Lots of documentation
  • some parts that I haven't figured out yet
    • micro-cassette recorder with what looks like an RS232 and a bunch of micro-cassettes
    • some EEPROMs
    • some spare (gold/ceramic!) MK4116 RAMs
    • a keyboard

Origin

Picked up for free through an advertisement in the early 1990's. Together with the Matra dual 8" disc drive and some other stuff.

Condition

Working condition, the monitor program is usable.

The memory module is not yet fully tested. It appears to work but maybe not always, I think I had at least one problem with the lower 16K bank.

The 'punch' function to save to audio cassette, modulates with to high frequencies (the required 2.4 kHz becomes 4 kHz).

Three wires are loose of the added components on the processor module. I don't know where they should go.

I'm using a PC ATX power supply to provide 5V.

Data Transfer

I have successfully dumped the JBUG ROM using the cassette out. Type this to Punch addresses E000-E3FF:

A002M E0G 00G E3G FFE P

Just before the P, start recording a wav file on the PC. The encoding is Kansas City Standard and can be processed using this perl script

Now you have a binary file but it still has some headers and framing. These are documented in section 2.7 of the manual. If you strip those you have the actual ROM and it looks exactly the same as the one on bitsavers

Because the save saves at too high speed, this needs to be adjusted by replaying -40% speed. You can strip off the long mark header to just before the first start bit. For the trailer, you need to leave about 300 ms of marks after the final 'G' character. I don't understand why but otherwise it doesn't work.


Done

Memory Repair

Reseated all chips on the memory board. No change.

Found that I simply forgot to connect the -5V and +12V power supply lines that are required by the 4116's...

EPROMs

There were EPROMs that came with the kit. 3x 2708 and 4x 2716.

I figured that the U10 (address C000) is wired for a 2716 and U12 (at 6000) for a 2708.

I tested them all and found only 2 of them to contain any data. I transferred them.

Audio interface

I thought that the load function was broken, but after using the Logic Analyser and clean test input sine waves I found that all is working. Then compared with an actual recording and then found that the frequencies were incorrect. Simply playing a lower speed works.

To Do

Fix the speed issue of the punch function.

Links